I have a Japanese Playstation game that I would like to create as a .bin or .img file but it has been running for over an hour.
How long does it actually take to create a .bin/.img file from a 581.65MB, 259,313-sector Japanese Playstation game?
It is 0%, still on "Analysing Tracks (Session 1, Track 2)" with the log at "File Splitting: Suto"