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Time it takes for ImgBurn to create from a Japanese Disk


Alias_One

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I have a Japanese Playstation game that I would like to create as a .bin or .img file but it has been running for over an hour.

How long does it actually take to create a .bin/.img file from a 581.65MB, 259,313-sector Japanese Playstation game?

It is 0%, still on "Analysing Tracks (Session 1, Track 2)" with the log at "File Splitting: Suto"

Edited by Alias_One
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