I actually went to work and it was done in less than 2 hours and 20 minutes - I guess I had to be patient - I guess that this might be for some other new users.
I have a Japanese Playstation game that I would like to create as a .bin or .img file but it has been running for over an hour.
How long does it actually take to create a .bin/.img file from a 581.65MB, 259,313-sector Japanese Playstation game?
It is 0%, still on "Analysing Tracks (Session 1, Track 2)" with the log at "File Splitting: Suto"