Alias_One Posted December 19, 2018 Posted December 19, 2018 (edited) I have a Japanese Playstation game that I would like to create as a .bin or .img file but it has been running for over an hour. How long does it actually take to create a .bin/.img file from a 581.65MB, 259,313-sector Japanese Playstation game? It is 0%, still on "Analysing Tracks (Session 1, Track 2)" with the log at "File Splitting: Suto" Edited December 19, 2018 by Alias_One
LIGHTNING UK! Posted December 19, 2018 Posted December 19, 2018 You'll probably have to give up with that. If your drive keeps looping round as it's trying to determine the gap between tracks (it queries the drive for specific info), there isn't much I can do I'm afraid. If you have access to another drive, you could try it in that.
dbminter Posted December 19, 2018 Posted December 19, 2018 Yes, some PS1 discs cannot be read by ImgBurn burn in some drives. Try installing Alcohol 120% Free. That's what I do whenever I needed a PS1 game read to an image file that was stuck in an infinite Analysing Tracks loop.
Alias_One Posted December 20, 2018 Author Posted December 20, 2018 I actually went to work and it was done in less than 2 hours and 20 minutes - I guess I had to be patient - I guess that this might be for some other new users. Quote I 13:24:38 Operation Successfully Completed! - Duration: 02:19:35
LIGHTNING UK! Posted December 20, 2018 Posted December 20, 2018 There is code in it to try and get around the situation where drives don't behave themselves, but it takes time to actually get to the stage where it gives up Or perhaps your drive eventually returned what the program was asking of it
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