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Posted (edited)

Ever time I try to burn a playstation 1 game with multiple "tracks", (.bin files) imgburn just stops making any progress whenever it tells me that it's "analyzing tracks". Why does this keep happening?

Edited by MassiveBrainlet
Posted

At what point in the burn does this happen?  Analysing Tracks is more of a read operation thing.

 

Also, with certain combinations of hardware, PSX games can't be read in by ImgBurn.

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