mlg Posted December 9, 2005 Posted December 9, 2005 I just realized that the default buffer size for ImgBurn is only a mere 20MB. When writing at 16x youll get a buffer underrun by simply opening Firefox (if you keep your programs and images on the same drive and its not one of those super-fast oh-so-fancy drives that costs a whooping 10 Euros more youve got in your computer. ). I think raising the defaults a bit would be a good idea. Or even better, make the program check how much RAM is available and set the buffer size automatically. Just a suggestion though.
LIGHTNING UK! Posted December 10, 2005 Posted December 10, 2005 That's why they invented zeroloss linking
mlg Posted December 10, 2005 Author Posted December 10, 2005 There are really 0 hits when doing a google search for "zeroloss linking" but Im guessing youre refering to these system(s?) that makes the drive able to continue writing after a buffer underrun? On my NEC 3540A it really doesnt work as good as it should do. For a while ago I should make 100 copies of two discs. I put one of the images on my raid array and one on my way too slow system drive. I got only one coaster from the copy I put on the raid array while I had 5 coasters from the image I put on the system drive. And another reason is that it acctually takes longer time to write with buffer underruns. Not much longer, but still, a couple of secounds.
zacoz Posted December 10, 2005 Posted December 10, 2005 There are really 0 hits when doing a google search for "zeroloss linking" Yeah, but 59 hits for the alternative that Google suggests right at the top of the page "zero loss linking"
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